Sid Meier's Alpha Centauri - FAQ/Strategy Guide - PC - By ...

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Sid Meier's Alpha Centauri - FAQ/Strategy Guide - PC - By ...

Red * * in color. * * Specialists (same name in Civ). These count as content people, and modify * * the amount of Economy, Labs, or Psych from the base (more on that later), * * but do NOT work the land. * * Anyways, this Psych list shows the things that modify the * * Talents/Workers/Drones to be what they are.

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Sid Meier's Alpha Centauri - Strategy Guide - PC - By ...

Cloud Cover: A more subtle option. Impacts the amount of rainfall the planet receives. This, in turn, impacts the amount of green, nutrient rich squares the world contains. World with heavy rainfall are nutrient rich, allowing for easy growth and expansion.

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Sid Meier's Alpha Centauri - FAQ/Walkthrough - PC - By ...

True, Miriam has an edge when attacking, but your bonus helps both attack and defense, and the free rover at game start really helps you if pod scattering is on, enabling you to pick up a larger than normal share of Unity Pods, and more intangibly, enabling you to build your bases with a better understanding of the map you're playing on ...

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Sid Meier's Alpha Centauri - Game Story - PC - By ...

Saratov remained still for a moment, and Garland noted the tremble in his hands, held tight against his side. "I will register my concerns in the log. We can not afford any distractions, Captain. Remember that." And then Saratov turned, activating his commlink as he did. Garland faced Lal again. "Awaken Dr. Yang and 20 security staff.

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Sid Meier's Alpha Centauri Planetary Pack - FAQ ...

That's six to ten turns per former you have out terraforming. To give that advantage some kind of tangible reference point, make the blanket assumption that an improved (terraformed) piece of real estate will net you 2 FOP's (factors of production – energy, nutrient, or mineral) over and above what a non-improved land square will net you.

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Tips for a new player - Sid Meier's Alpha Centauri Message ...

For Sid Meier's Alpha Centauri on the PC, a GameFAQs message board topic titled "Tips for a new player".

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Sid Meier's Civilization II - FAQ/Strategy Guide - PC - By ...

The more "holds" a sea unit has the more units it can carry. Modes/Status ===== How do I heal a unit, you ask. Units are healed when they are in sleep mode, when you skip a turn, and when they are fortified in a city. Active Status Active status is the normal status for a unit, you can move them only when they are active.

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Sid Meier's Pirates! - FAQ/Strategy Guide - PC - By ...

For Sid Meier's Pirates! on the PC, FAQ/Strategy Guide by Sashanan.

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Sid Meier's Colonization - FAQ/Strategy Guide - PC - By ...

Sid Meier's Colonization - guide, strategy and tips ===== v1.2 by Jeremy Morton (jez9999 on GameFAQs) INTRODUCTION ----- Colonization can be great fun to play, and it's a very well-made game, but at times it can be a bit confusing or frustrating if you don't know some of the intricacies of the game mechanics, or the best ways to achieve success in the game.

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Sid Meier's Civilization V - FAQ/Strategy Guide - PC - By ...

Satrap’s Court (Renaissance Era – Bank) +1 Gold; +2 Happiness A Bank that provides both gold and happiness bonuses, the Satrap’s Court is perfectly synched with your unique ability. With no maintenance of its own and extra gold production, it will pay for a lot of the happiness infrastructure you require.

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Sid Meier's Alien Crossfire - FAQ/Strategy Guide - PC - By ...

That is because the Network * * Node gives you 50% (rounded up) more labs then you put in to it. This is * * added to the total, and what you get at the end is what the city produces * * in Economy, Labs, and Psych. Economy and Labs stuff carries over to your * * entire empire/nation. Psych doesn't. Remember this.

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Sid Meier's Civilization - FAQ/Strategy Guide - Super ...

For Sid Meier's Civilization on the Super Nintendo, FAQ/Strategy Guide by Ash_Riot.

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Sid Meier's Civilization - Strategy Guide - Super Nintendo ...

To achieve this, a dimpled grassland needs a road, and a plains square needs irrigation and a road. Some river squares start this way, but you cannot improve those that do not. Page 2 Building the First City The first pick for any new city is an unimproved plains square.

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Are we alone? Tiny spacecraft will head to Alpha Centauri ...

Are we alone? Tiny spacecraft will head to Alpha Centauri to find out. Breakthrough Starshot seeks to discover whether there's life on the planets orbiting our nearest star neighbors.

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Sid Meier's Civilization III - Tribes Guide - PC - By ...

Leveraging your Golden Age's additional production into an attack is a definite possibility, and with a three speed unit, lengthy "civ-killer" wars are now possible. Hopefully, the combination of Golden Age production and Leaders will net you the three big wonders of the age (J.S. Bach's Cathedral, Sistine Chapel, and Sun Tzu's Art of War).

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Sid Meier's Civilization Revolution - Technology Guide ...

For Sid Meier's Civilization Revolution on the Xbox 360, Technology Guide by MattG89.

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Sid Meier's Alien Crossfire - Quote Guide - PC - By ...

-- Barracks Graffiti, Sparta Command The Command Nexus: Information, the first principle of warfare, must form the foundation of all your efforts. Know, of course, thine enemy. But in knowing him do not forget above all to know thyself. The commander who embraces this totality of battle shall win even with the inferior force.

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Street Fighter Alpha 3 - Plot Guide - Arcade Games - By ...

Right now I believe everything is done except the total summary of the main endings that happened. Yay. ***** Introduction and Opening Statement The purpose of this FAQ is to finally give a coherent presentation of the storyline of the most misunderstood Street Fighter Alpha game, Street Fighter Alpha 3.

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Street Fighter Alpha 3 - Combo/Systems Guide - PlayStation ...

The information in this Guide cannot be used IN ANY WAY for profit. It cannot be sold to anyone or traded in any sort of commercial transaction. The information in this Guide cannot be used and printed as your own information in any magazine, fanzine, Web Site, or other unmentioned form of publication.

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Age of Mythology - FAQ/Strategy Guide - PC - By ...

Age of Mythology (PC) & The Titans (PC) The Complete Strategy Guide Version: 0.7 - 03/03/05 By Jim Chamberlin [email protected] ===== << Disclaimer >> This document may be freely distributed so long as it is not edited or or altered in any way, I am given credit, you do not charge for viewing this guide; this includes, but is not limited to websites, cds, dvds, magazines, etc.

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