Now, head back to that spot in Pink Alley one more time. Beat up the jerk to finish the substory. This will inspire Kasuga to want to join your real estate business once it opens. #13 - The Tax Lady. This becomes available after you defeat the Electronics King. Go to the office and you'll get a call from a lady who's a tax inspector for the police.
Now, head back to that spot in Pink Alley one more time. Beat up the jerk to finish the substory. This will inspire Kasuga to want to join your real estate business once it opens. #13 - The Tax Lady. This becomes available after you defeat the Electronics King. Go to the office and you'll get a call from a lady who's a tax inspector for the police.
This substory starts in Tenkaichi Alley, right in front of the blue building with the big happy fish on it. Once you reach this arbitrary location, Hana will call you back to the office. A customer has shown up. Head back and you'll meet Mr. Unassuming Businessman, I mean Shiobara. Actually he's ...
Dragon & Tiger Parts. Here's a list of all the parts in the order they appear on the menu, left to right, and the easiest way they can be found. If the item can be bought at a store, then that's listed, because just walking into a place and walking out with hundreds of the item is far and away the easiest.
Dragon & Tiger Agents. Each destination has a list of agents that you can send. These agents differ in cost and what they tend to find. While the agents for each particular destination don't change per se, you can unlock more for a destination as the story proceeds.
For Yakuza 0 on the PlayStation 4, FAQ/Walkthrough by CyricZ. Advisors - The function of an advisor is to improve a specific property. All properties have a letter grade denoting how good they are at pulling in income.
CyricZ started writing to get all the thoughts in his head about video games onto paper and it got out of hand. If you're looking for other guides by him, you can search the Yakuza series or the LEGO series on GameFAQs.
From Earth Angel's door, go a little southwest to the little alleyway to find this on the ground. B: Once you get access to West Park, go from the entrance a litte east, then turn north. About halfway up the path, search on the right. You should see this just beyond the railing. C: South of the Poppo on Showa St., near the stairs down ...
The Final Word; Items Weapons. I've arranged the equipment by the order they appear in the Play Log. For weapons that don't appear in the Play Log (CP Rewards or DLC), I've lined them up at the end of each section in order of attack power. Any weapon marked with an asterisk (*) is considered "unlisted" in terms of the Play Log, although it will ...
CyricZ started writing to get all the thoughts in his head about video games onto paper and it got out of hand. If you're looking for other guides by him, you can search the Yakuza series or the LEGO series on GameFAQs.
Guns operate a little differently. They have infinite durability, but finite ammo. You can swing them by pressing Square, but they cause very little damage. To fire them, you'll need to press Triangle. It may help to use R1 to target an enemy so you line up your shot, but in general, pressing Triangle while generally facing an enemy will hit them.
Death end re;Quest ... The left portal, the one with a swirling pattern, is the only one you can enter now. There are four portals, but only the one with a swirling pattern can be used now. Pass through the portal and you will come out in the isolated area at the south end of the area, just east of where you entered the Forest. Move forward to ...
Death end re;Quest ... The portal on the other side leads to the small area in the south central part of the map. Moving away from the portal will activate the nearby Event Flag and you will see a scene. As the scene ends, you obtain Paradigm Shift x1. along with the Trophy/Achievement for completing Chapter 7. The Paradigm Shift is a new Code ...
*created when Dire Flan Merges. And with that the game opens up...literally. The Achylte Steppe is a massive open plain, and the game takes the opportunity to introduce you to Cie'th Stones, Final Fantasy XIII's version of Hunts from other FF titles, and you even begin right in front of Cie'th Stone #01.. Missable Item Alert #16
FAQ/Walkthrough by ThePatrick. ... STATUS OF THE VAJRA - 4 Souls *True Status of the Iron Body and Status of the Dark Tortoise required, plus must be Lvl 15 or above Saejima will continue moving, uninterrupted by enemy attacks, during attacks while in Heat Mode. ("Super armor" in fighting games jargon) STATUS OF THE YELLOW DRAGON - 2 Soul ...
There is no online play for this game.) MARCH 5TH (Normal Items) Items Pack 01 - Staminan Royale, Tauliner++, Toughness Emperor, Large Collapsible Hammer, and Manly Sarashi Billiards 2P Versus Mode - You can play nine ball, eight ball, and rotation billiards with another person! The game accommodates two controllers, but you can use just one.
For Yakuza 0 on the PlayStation 4, FAQ/Walkthrough by CyricZ. Cabaret Club Czar Basics of a Cabaret Club. You'll be thrown into your first shift as part of the story, but I'll explain everything from the beginning here.
City Exploration Locker Keys - Taihei Blvd. Scattered around town are fifty keys to Coin Lockers. They appear as a little white sparkly as you walk around. Press X near such a sparkly to pick up the key, and you'll be told which locker it goes to.
Nagamimi Charm - Accessory, increases ATK/MAT by 5, SPD by 8, and EVD (Evasion) by 10%; 10,000 Az (money) You can only get one other EXP/SP Upper in the game, and not until later, while I believe there is no Nagamimi Charm in the full game (though perhaps I've missed it somehow), and the starting money is very helpful.
Go to Fonsa Myma Port, and climb the ladders to your left. You will need to take 2 Airflows up, using Wind Mastery level 3 and Leaping level 3, and the Wind Mastery level 5 and Leaping level 3. Head to the Holy Gate of Fontana, and head down the stairs.
Head south through the underpass and you will find a tent with an event marker. In the southern corner of this area is Landscape #42. At the tent, you find Beauty and Guilty from the Beat Camp in Lancelot. They ask the party to get them some salt from a shrine on the east shore. Agree and head back down the stone steps to the road.