basically the level cap is the PS1 version -4 levels for all area's that are before the ones that have no level cap. So while Dharma temple past = level 24 for the PS1 version it will be level 20 for this 3DS one not like that really matters the new slime forest area has a job level cap of 19 and if you have access to the jobs for this version at level 14 to 15 then just abuse that slime ...
basically the level cap is the PS1 version -4 levels for all area's that are before the ones that have no level cap. So while Dharma temple past = level 24 for the PS1 version it will be level 20 for this 3DS one not like that really matters the new slime forest area has a job level cap of 19 and if you have access to the jobs for this version at level 14 to 15 then just abuse that slime ...
Introduction Welcome to the main thread for Dragon Quest Cosmos! DQC is a board-based game drawing from the original Dragon Quest/Dragon Warrior, with added elements from DW2 and DW3 (and maybe even more...?) for greater variety in gameplay options.
that is where i ended off on both of them to i felt like i was missing something with the other one i didnt have merv in my party tho no idea if that had something to extend it further. the first one i found the ending nice with aishe a nice little side story that actually outright tells you who she is.
Aishe is geared towards physical classes so if by the end of the game you have her as Hero or Champion then your in good shape. In my opinion each party member is fits one or more of the lets say 3 main class archetypes
i'm stucked in this place too and i went to the blue portal but it said that i need a container to scoop some. where do i have to go to get one? ... I got the Prism Dew before needing it (I still don't need it afaik), but iirc, you should already have the container, as it uses the bottle that held the Angle Tears. Surrender and I will destroy ...
For Dragon Quest VII: Fragments of the Forgotten Past on the 3DS, a GameFAQs message board topic titled "Recruiting Aishe?".
For Dragon Quest VII: Fragments of the Forgotten Past on the 3DS, FAQ/Walkthrough by behindtheword.
For Dragon Quest VII: Fragments of the Forgotten Past on the 3DS, a GameFAQs message board topic titled "Canny cap missable?".
For Dragon Quest VII: Fragments of the Forgotten Past on the 3DS, Monster Guide by behindtheword.
If its anything like 6, you'll hit an area with a level 99 cap before you hit any real difficulty leap. And if you stay in an area to hit the level cap before moving on, you'll be far stronger than you need to be at every turn. I can't imagine anyone forcing themselves into a sour spot.
For Dragon Quest VII: Fragments of the Forgotten Past on the 3DS, GameFAQs has 4 FAQs (game guides and walkthroughs).
For Dragon Quest VII: Fragments of the Forgotten Past on the 3DS, a GameFAQs message board topic titled "How long till I get Aishe?".
For Dragon Quest VII: Fragments of the Forgotten Past on the 3DS, a GameFAQs message board topic titled "Good classes for Aishe?".
For Dragon Quest IV: Chapters of the Chosen on the DS, a GameFAQs message board topic titled "Best place to level to 50+?".
For Dragon Quest IX: Sentinels of the Starry Skies on the DS, a GameFAQs message board topic titled "Damage ranges for high level LB skills".
the level need to be higher i will admit, i find 30's a little easier to manage against him thanks to his 2 attacks, like they say metal menagerie, as untill you beat him and the second challenge then tartarus training against MKS and LMS are pointless as sthey dont show all that often.
For Dragon Quest IX: Sentinels of the Starry Skies on the DS, a GameFAQs message board topic titled "Dragon Quest IX Action Replay Code List".
Dragon Age: Inquisition; Level ranges for zones - from Prima guide; User Info: runnermpls. runnermpls 5 years ago #1. Thought this would be helpful as I know many posted about when to go to which zones. The main story quests give you level ranges but the zones do not. The zones with more than one level range are meant to be done in sections, or ...
Option 1: Catch him, you'll get a conversation with Peco and the Sub Event ends. Option 2: Let him go, you'll get into a fight with Peco and 2 generics if you choose this. No matter the option, you get the same rewards. The option you get before leaving to catch the thief is also meaningless.
West of the Orc's cave, there is a cliff with a sign at the top. It says dive in at your own risk, and maybe reward. Dive down and you will see a wall made up of a stone tic tac toe grid. Break a spot open, go in and you will find one of the rarest items on this island. Pure water. Scoop it up with your pot and head back out.