For Breath of Fire on the Super Nintendo, Save State Hacking Guide by HarrisonChagolla.
For Breath of Fire on the Super Nintendo, Save State Hacking Guide by HarrisonChagolla.
For Breath of Fire on the Super Nintendo, Item Guide by Novalia Spirit.
For Breath of Fire on the Super Nintendo, Weapons FAQ by Poopnug148.
Sickle 50 6 One Handed He Sleeper 100 8 One Handed Go SpineHR 120 15 One Handed Ox SteelBW 35 5 Two Handed Bo Stick 5 1 One Handed Bl ThrowDR 20 1 One Handed Ka Tri-BW 96 12 Two Handed Bo Tri-DR 54 6 One Hnaded Ka Trident 74 6 One Handed Go WingRP 32 4 One Handed Ni WingSD 96 8 One Handed He 6.2 Armor ITEM NAME DP WGT TYPE WHO ...
Also, if your inventory is full, you can't win items in battle. Your party has 2 money reserves - a party supply, and a bank reserve. The party supply can hold a maximum of 9,999,999 Z (coins). The bank can hold up to 16,777,215 Z. Coins can be moved between these two reserves at no cost, but only at bank outlets.
For Breath of Fire on the Super Nintendo, Equipment FAQ by jjholt.
Throw in your most powerful spells as well, and hope for the best. I also had Jean cast Renew on Ryu, but only when he was still alive. If he or someone else was dead at the beginning of a round, I'd use LifePls instead. - If you *do* manage to kill them, they have a fairly decent chance of dropping the SacredSH.
For Breath of Fire on the Super Nintendo, GameFAQs has 43 reviews.
Pro Action Replay Codes by IFerrel. ... (One Handed) 1f SpineHR 120 15 Ox (One Handed) 20 Club 30 6 Ox (One Handed) 21 GiantHR 60 12 Ox (Two Handed) 22 FlameHR 120 8 Ox (Two Handed) 23 AttackPower 100 13 Ox (Two Handed) 24 RageHR 75 8 Ox (One Handed) 25 Attack Power 160 2 Ox (One Handed) 26 Mallet 255 1 Ox (One Handed) 27 StarHR 210 8 Ox (one ...
For Shadowrun on the Genesis, Save State Hacking Guide by SG81.
Before the fight with Draygon, some Evirs can be seen hovering oddly in midair. Their movement pattern is actually tracing "Keiko Love," a reference to Yasuhiko Fujii's then-girlfriend Keiko, which he snuck when other programmers were sleeping.
= Siga todo el camino y golpear el pecho para reclamar su premio (Artimis Cap) = Sigue el camino de vuelta hasta que tenga una rampa de bajada a la derecha de usted = No haga caso de la rampa en dirección norte en lugar = Por la rampa oeste y sobre el transportador = Un poco más al sur, en primer lugar hacia el oeste = Sur = 1 ° hacia el ...
now just take the 2 digit combination (found in front of the desired effect) and replace the 2 digits that are already in place in your .srm file. edit all of the locations you desire. once everything is plugged into the .srm file, you will need to do a checksum on the saved game.
Substitute DT2 at DRT in Nickel and Dime. Minnesota Vikings: The WR totem pole ought to be 1, 3, 6, 4, 2, 5. Start T2 at RT. DE2 should be the full-time DRE. New England Patriots: Use HB3 at HB in Shotgun and Run 'n' Shoot. WR depth chart: 1, 2, 5, 4, 3, 6. C2 should be the center.
Use T. Pupua (Pio Sagapolutele?) instead of Dan Footman at DRT in Nickel and Dime. Dallas Cowboys: Michael Irvin should be the #1 receiver. Larry Allen should start at RT. Billy Davis should be TE #2. Denver Broncos: Glyn Milburn is your best running back, but use Rod Bernstine in Goal Line and Aaron Craver in Shotgun. David Wyman should start ...
Use Keith Traylor as the DRT in Nickel and Dime. John Browning (Rookie DL, #92) is the best DRE. Use Anthony Davis at LLB. Miami Dolphins: Use Terry Kirby as your Single Back/Shotgun HB. Irving Spikes is the best FB. Kirby Dar Dar should be the #3 WR, and Randal Hill should be #4. James Brown is the best RT.
Step 2 - Lower your taxes to 0%, and lower your coverage of your Police, Fire, and Transit to 0% as well. Step 3 - When the annual income report appears, hold the L Button down, and Go With The Figures. Step 4 - Still holding the L Button down, go into the Information Menu, and select TAX.
Fifth Unit Types *Note: Gems (and the Pastha) have hit points instead of a soldier count. Also note that every time they attack they lose a set amount of hit points (about 10%) regardless of whom they are attacking and what kind of assault it is. The more hit points the gem has when it attacks, the more damage it does.
To achieve this, a dimpled grassland needs a road, and a plains square needs irrigation and a road. Some river squares start this way, but you cannot improve those that do not. Page 2 Building the First City The first pick for any new city is an unimproved plains square.
Added two notes that Richforce made in an e-mail to me. Added more of Doublespell's old commentary. And I do mean old - nearly all the "new" material in this here update came from the first thread, which was started back in February of 2004. An especially big thanks to Subliminal Message for providing me with the archived topics.