Jungle Strike - FAQ/Walkthrough - Genesis - By Apathetic ...

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Jungle Strike - FAQ/Walkthrough - Genesis - By Apathetic ...

--- Mission 4: Agent Akbar Once the bomb threat has been stopped, the next mission will open itself up. Find and rescue Akbar, our secret informant. We believe he is being held captive in a basement. He knows how and when the President will be attacked. Akbar is being held in the residential part of town in one of the many identical houses.

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Jungle Strike - Game Script - Genesis - By PPike - GameFAQs

Agent Akbar Secret agent 86 Codename: 'Akbar' 4. Find and rescue Akbar, our secret informant. We believe he is being held captive in a basement. He knows how and when the president will be attacked. 5. Motorcade Presidential motorcade en route to the White House 5. Protect Presidential motorcade from terrorist incidents.

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Jungle Strike - Walkthrough - Super Nintendo - By ...

Mission 4 - Rescue Agent Akbar Go to a house in the southwest kill the guys around it. Blow it up, kill the rifle guy inside, and pick up the weird colored guy. Mission 5 - Motorcade Who bloody knows why the president NEEDS to get into this terrorist infested town, or why he drives directly towards them and stops when they are in front of them ...

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Jungle Strike - FAQ/Walkthrough - Super Nintendo - By ...

Objective 4: Rescue Agent Akbar ----- Your source of info is a secret infiltrator in the terrorist network. He must have blown his cover, because he needs rescuing. His house will be marked in the southeast. When you shoot the house open, it reveals terrorist gunmen as well as Akbar.

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Predator: Concrete Jungle - FAQ/Walkthrough - PlayStation ...

Objective - El Hongos Guns Trade Scour the area for El Hongo's Weapon dealers and bring an end to his guns trade. You dont reall have to scour the area, the weapons dealers will be marked on your map as target symbols. There should be six of them in all they will be the actual hot dog vendors at the shops, not the costumers.

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Disney's The Jungle Book Review for Super Nintendo: Jungle ...

For Disney's The Jungle Book on the Super Nintendo, a reader review titled "Jungle Book, game that made after the Disney Animated Movie is now put onto SNES.".

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Genesis - Sega Genesis FAQ - Genesis - By BCantin - GameFAQs

For Genesis on the Genesis, Sega Genesis FAQ by BCantin.

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Battletech - FAQ/Walkthrough - Genesis - By ...

Eliminate DCMS Mech and Tank Bays in the Western Sector Another fenced in area that needs destroying. From the hangars walk left to the complete opposite side of the map and head down to find these larger buildings grouped together. The Largest one in the middle is the Mech bay that spawns enemy mechs so try to take that one out first.

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IGI 2: Covert Strike - FAQ/Walkthrough - PC - By eRvN ...

This mission requires carefull study of where to walk,run & crouch as mission has only 20 min. First after sliding by the wire you will reach on top of a tower .Qickly turn to crouch mode as enemies here are ready to welcome you,then slowly crawl to ladder and walk down check the map for patrolling guard.

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Earthworm Jim - FAQ/Walkthrough - Genesis - By AstroBlue ...

• Since you collected at least 9 meal worms, if use the answers below you will get: 200% Suit Power, 3×Ammo Refills, a Meal Worm, Chip Butty, 2×Extra Lives and a Can O' Worms. • For "Repeat the Sequence", I'd have a pen and paper ready to jot down the sequence.

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Master of Monsters - FAQ/Walkthrough - Genesis - By ...

- Go for the best. Don’t invest MP and XP from dead enemies in a monster that is weak at its maximum level, otherwise you will regret it later. You will have lots of unspent MP after some missions, and you can farm enemy monsters to get all XP you need, so choose the most powerful ones, because your real limit is the 30 monsters per army thing.

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Shining in the Darkness - FAQ/Walkthrough - Genesis - By ...

For Shining in the Darkness on the Genesis, FAQ/Walkthrough by Marak.

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Counter-Strike: Condition Zero Walkthrough - GameSpot

The counterterrorists always win after you read our walkthrough to Counter-Strike: Condition Zero. The guide includes weapon tips, and strategies for each map in the Tour of Duty. You also get a ...

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Shadowrun - FAQ/Walkthrough - Genesis - By Eller - GameFAQs

Combined the Johnson list, Contact list, and Runner lists into a single section and added a few more subsections. Edited references to the section numbers that got removed or changed as a result of this to maintain accuracy. Did all of Part 4 and most of Part 5 of Section VII. 0.67 10/3/01 Corrected a few typos and added some information to ...

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Beyond Oasis - FAQ/Walkthrough - Genesis - By DomZ Ninja ...

Sorry I haven't been able to cover the sidequests for the Infinite Weapons, but you should probably get those before coming here. Make sure to have all the gems you can get right now (you should have 13 Blue Gems, 13 Red Gems, 13 Black Gems, and 11 Green Gems if you did all the sidequests).

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Mega Man: The Wily Wars - FAQ/Walkthrough - Genesis - By ...

Create one, jump on it, create another, and so on until you reach the top. Either way, drop down the shaft. You get a cold reception here (you know you love it) by a Spike Bot and MORE vanishing platforms! And they form two at a time! You try diagramming those!

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Light Crusader - FAQ/Walkthrough - Genesis - By RGreene ...

A man in a black cloak with a staff tells a story and gives you the Gold Key. To complete this level all four orbs must be collected. From the central block, take the SE passage with the Gold Key. Beyond the iron gate is a laser. ... Beyond the flooded room slimes and SBT with pendulum balls. Beyond that play Simon for Chain Mail. Go back and ...

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Gunstar Heroes - FAQ/Walkthrough - Genesis - By Deeto ...

Swapping Reg will start out by jumping around like a wild banshee. Shoot at it's mid section (the one with the soldiers riding), and don't get crushed by either of it's legs. When it raises one of its limbs, or just it's mid-section, it's going to use Reg Vulcan, so stay off to the side and shoot from there.

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Super Hydlide - FAQ/Walkthrough - Genesis - By Logan H ...

The Handle attribute is the maximum weight of a weapon that your character can wield effectively. For example, a character wil Handle 2000 cannot properly use a broad sword (which weighs 4000). Money also has weight, so get a Money Changer (changes 10 $10 coins into one $100 coin, etc.) and a bank account as soon as possible.

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Fusion: Genesis - FAQ/Walkthrough - Xbox 360 - By Genteel ...

This will apply to other ships but you'll need to be aware of some things. First of all, whatever your default ship is in any given faction you (re)join is the one that will have the weapons/sentients equipped, and trying to switch ships/buy weapons/sentients will likely result in load outs being reset.

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