The Fallout wiki says that if I pay Jericho 20 caps he tells me that Colin keeps his payroll for Gob and Nova by his bed. I got into his room, and lockpicked the cabinet in the corner, but all it had was shotgun shells, so what gives?
The Fallout wiki says that if I pay Jericho 20 caps he tells me that Colin keeps his payroll for Gob and Nova by his bed. I got into his room, and lockpicked the cabinet in the corner, but all it had was shotgun shells, so what gives?
For Fallout 4 on the Xbox One, a GameFAQs message board topic titled "It's over. Fallout 4 is done." - Page 3.
How to build a bed? User Info: AshAcrimonious. AshAcrimonious 4 years ago #1. It says I need to build some beds but when I go to the workbench it won't let me build any beds. I can see them but I can't press X on them. User Info: IssacSmith. IssacSmith 4 years ago #2. wood and mattress.
Is there a mod to level you up? ... menu holotape I got from the cellar in sanctuary but I'm also looking for a mod to level my character up to max out my perks all at once, does anyone know if there is a mod that will let me level up? Xbox GT Teminth. User Info: grunger549.
I tried using the GECK to locate the ammo id's but they don't show up on the list, how do I find them in game? I tried dropping the ammo and clicking on it but the id it gives me is wrong. I need the ammo id's for fallout 3 wanderers edition like the 7.52 ammo for the m60.
This process can also be used to force the save file name for other characters to appear- sometimes it is stubborn about not displaying save files after the first character. Again, selecting "Load" and then then character's save file instead of using the "Continue" option at the game start screen avoids this whole mess.
my guess is that one or both of the minuteman mods is overriding the UCO changes to combat armor - the mods equip combat armor on MM and if they either made a mistake in editing or intended to make a global change that will clash with any mod like UCO - just follow the directions on the UCO site and make sure nothing is below the UCO mods in the load order and it should be fine.
You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.
For Fallout 4 on the Xbox One, a GameFAQs message board topic titled "UCO mod not working?".
For Fallout 4 on the PlayStation 4, a GameFAQs message board topic titled "how do you select perks?" - Page 2.
For Fallout 4 on the PlayStation 4, a GameFAQs message board topic titled "How great is the perk Gun Nut?".
For Fallout 4 on the Xbox One, a GameFAQs message board topic titled "Clean The Commonwealth (WIP)".
For Fallout 4 on the Xbox One, a GameFAQs message board topic titled "Armorsmith Extended vs UCO".
The first three just send power to different places, giving you rep with different factions. 4 sends power to some unknown place, which enables Archimedes II once you find the C-finder. 5 overloads the plant until it blows up, sending power nowhere and permanently disabling the place.
You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.
Charisma affects a couple things. It modifies barter and speech, adding only 2 points at 1 charisma and 20 points at 10 charisma. It also makes your companions more powerful, increasing their damage and armor by up to 50%. Finally, a charisma of at least 6 is needed for the Ferocious Loyalty and Animal Friend perks.
Rate my Perks Adamantium Skeleton Ant Might Barkskin Bloody Mess Commando Comprehension Educated Finesse Grim Reaper's Sprint Gun Nut Gunslinger Hematophage Light Step Power Armor Training Rad Regeneration Robotics Expert Scrounger Size Matters (2) Sniper Strong Back Survival Expert Swift Learner (2) Toughness
1. The conduits only work for a small area around them- so if its on a wall at the fron of the house and hooked up to a generator - a light at the back of the house still wont go on, if you move it closer to the conduit - it will light up.
You're browsing the GameFAQs Message Boards as a guest. Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts.
For Fallout 3 on the PC, a GameFAQs message board topic titled "Strange mouse problem".