For Final Fantasy Fables: Chocobo Tales on the DS, FAQ/Walkthrough by sephirosuy.
For Final Fantasy Fables: Chocobo Tales on the DS, FAQ/Walkthrough by sephirosuy.
For Final Fantasy Fables: Chocobo's Dungeon on the Wii, Job/Item Guide by Eleinia.
FFE's official mascot as voted upon by members back in June 2005. Due to the recent happenings here at FFE where almost everyone want to kill the poor creature... I think it's time to put Chocobo ...
For Final Fantasy X on the PlayStation 2, a GameFAQs message board topic titled "Quick way to get Chocobo Wings?".
Your priority is to mug the left and right Probes for Vit Up and Str Up items. Your third character can attack the main body (with Thundaga junctioned, you can hit the damage limit). The boss starts off in mobile mode which isn't too threatening - it will counter attacks with Twin Homing Laser which does manageable damage.
The first thing you'll want to do is to get the Ragnarok back. Take the middle portal to find yourself on the large island north of the Centra Continent mainland. Head to the northeastern section of the island and look for a mountain range. Go around it to reach Forest of Solitude. If you already solved it, great, otherwise complete the puzzle.
There's also my site, of course, I reckon it'll be there as well. So you can actually see if somebody works in a racial slur or a dirty limerick in a pthetic attempt to ruin my character, it won't be my doing, and be sure you check out the real thing before calling Al Sharpton.
STFC. User Info: Lewkis. Lewkis 5 years ago #8. Basically, she's nearby wherever you enter the Calm Lands from. If you enter from Gagazet, she'll be near there. If you come from the airship, she'll be by the Agency, or if you come from Macalania she'll be in that area.
There, you'll see two more Chocobos on the other side of the bridge. Examine the sphere near the left Chocobo, and then mount the Chocobo on the right. There will be a brief race in which you run along a series of platforms and get rewards based on the number of chests you open on the way.
Here's some guidelines about sending me mail: 1.Make sure you put the title of the game you're asking about in the subject. I've made a fair few FAQs, and it's a bit hard to work things out sometimes. ... It will cost 500 GP, but it's all worth it. Sleep in the bed at the Relic Shop, then talk to the owner and head back to the soldier again. A ...
Fale com o porteiro e responda "No", e após a explicação dele, Red XIII aparecerá e pedirá que o porteiro deixe Cloud & cia entrar em Cosmo Canyon. Primeiramente, fale com um homem gordo que está andando em volta da fogueira. Responda a ele "No" e ele sairá de Cosmo Canyon para consertar o Buggy, mas isso vai demorar ainda...
The Augment system is the new way of sharing abilities in this version of Final Fantasy IV. Augments can be found in two different ways throughout the game: Character-Inherited Augments: When certain characters leave your party, you will be able to inherit augments from them later depending on how many augments you gave the character before ...
I've attempted to make it crisper and more "together." - New ASCII art at the top. - Began work on adding further information on enemy's attacks. - Tested a lot and finally added more mechanics information, on just about everything throughout the guide. - Added some more enemies in (all dummied or activation).
For Final Fantasy X on the PlayStation 2, FAQ/Walkthrough (International) by Mogg 13-42.
The first thing you want to do is head to the "Outpost" on Dalmasca Estersand. This is the southern small area, where we've taken on a hunt before. Talk to Dantro here and he'll ask you to take the "Cactus Flower" (from one of our previous hunts) to his wife in the village south bank of the Nebra (it is called the "South Bank Village"). Easy ...
Unlike the other PSX Final Fantasy titles, IX uses a number of throwbacks to the NES and SNES games (for instance, the battle system is heavily based on FFVI's, while the character "job" system resembles FFIV), as well as a more traditional medieval setting rather than a modern or post-modern one, and various references to all the Final Fantasy ...
Final Fantasy XII (a walkthrough for the original PS 2 version) by gheremond - 2018 ===== Table of Contents Introduction I.1 About this guide I.2 Acknowledgements and References I.3 Outline I.4 Speed vs Completeness I.5 Character Statistics I.6 Understanding Weapons and Armour I.7 Espers I.8 Useful Bazaar Recipes Walkthrough 1.
FAQ/Walkthrough by JParise. ... water Tonic 36 94 Aspik 12 220 330 Fire 48 115 Atma Weapon 37 24000 5000 None Elixir 0 0 Balloon 22 555 80 Ice, water Fen.Down 369 300 Barb-e 39 3062 198 Poison None Baskervor 22 750 100 None Potion 464 458 B.Day Suit Beakor 11 290 30 Fire Eyedrop 108 135 Behemoth 26 5800 180 Ice 2052 0 Black Drgn 26 4000 600 ...
For Final Fantasy VII on the PlayStation, FAQ/Walkthrough by BTB.
It doesn't hurt to use the same set of armour through a couple of dungeons, and it will save you plenty of money in the long run. The same applies to spells. If you don't need new spells, don't buy them, you can always pick them up later. #2 - Don't sell the Great Serpentskin when you get it as a reward for doing a hunt.