Planescape: Torment - FAQ/Walkthrough - PC - By NYu - GameFAQs

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Planescape: Torment - FAQ/Walkthrough - PC - By NYu - GameFAQs

She will talk to you after you have met all her students (*you* are the tenth student). ... You can snag the Receiving Room Log Book from a desk in this room. Another desk will contain some fist irons and a few coppers. Examining corpse 396 will net you some more Bandages. You can use your Scalpel on Zombie 1201 for a note and 250 exp. Use the ...

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Planescape: Torment - FAQ/Walkthrough - PC - By DSimpson ...

This page has your dead book entry on it, if you're interested in that sort of thing. Go right through the next door. The zombie (#506) in the center of the room (x 3133 y 1033) has some stitches that can be removed via scalpel for 100 exp, and then you keep the stitches as Needle & Thread (an item used for healing).

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Planescape: Torment - Item List - PC - By DSimpson - GameFAQs

When activated, it clamps into place over the user's left eye and immediately begins tracking any targets in range with a series of low, threatening *clicks.* The tracking system gives the user greater accuracy with missile weapons and makes projectiles more damaging.

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Planescape: Torment for PC Reviews - Metacritic

Metacritic Game Reviews, Planescape: Torment for PC, Welcome to Sigil, the "City of Doors", a place with gates that lead anywhere in existence, provided you have the proper key. It is a neut...

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Walkthrough - Hollow Knight Walkthrough & Guide - GameFAQs

Note that you can catch him off guard and jump over him to attack him from above. The first time you do this he won't block your attack, but he will after you've engaged him. It's not a bad idea to farm this enemy here, it gives 40 Geo and you can fight it over and over again, just don't go overboard, Geo will be plentiful later in the game.

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Main Walkthrough - Oninaki Walkthrough & Guide - GameFAQs

Grab it and jump into the portal. After coming out the other side, cross over. Work your way east, till you get to the room with a sight stealer and Waystone #2. Take out the sight stealer, use the Waystone, and cross over. Head west two rooms and north to find a portal with a chest next to it. The chest is a Skill Attack++ Shadestone. Hop in ...

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Walkthrough - Dino Crisis Walkthrough & Guide - GameFAQs

Forgot your username or password? Don't have an account? Sign up for free! ... Stand over the body here and use the F.C. DEVICE to get the fingerprint for Paul Baker (registration number 58104.) Head back to the FRONT ENTRANCE. FRONT ENTRANCE. Take the door to the OFFICE HALLWAY. OFFICE HALLWAY.

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Walkthrough - Hack RUN Walkthrough & Guide - GameFAQs

Walkthrough. Note: Bulletpoints are commands to be keyed in, unless otherwise stated (as steps with a capitalised starting letter). It’s not mandatory to read all of the mail & text files to proceed, but it builds a more complete picture of the story so I will be including commands for some of them in the walkthrough.

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How Bill Pullman Channeled the Inner Torment of 'The ...

How Bill Pullman Channeled the Inner Torment of 'The Sinner' (Exclusive) ... with seemingly no idea as to why she did it. As the season unfurls, Cora digs up traumatic memories from her buried ...

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Walkthrough - Far Cry 5 Walkthrough & Guide - GameFAQs

Walkthrough. For this guide, the walkthrough is going to be split into five parts. One part for the two beginning missions and Dutch's Island, which more or less serves at the tutorial for the game, one part for each of the three Seed siblings and their respective missions and outposts, and finally the last for Joseph's small region, which you can only unlock after defeating his siblings.

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Read User Reviews and Submit your own for Planescape ...

It has funny, personal and powerful story of identity, memory and redemption. It lacks in sheer playability and smoothness, but these do not cripple its might at all. To me Dak'kon of Skrathlor, Morte, The Transcendent One and others just as important characters than Tifa, Barret or Sephiroth. The Nameless One (YOU) wakes at morgue.

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SiN - FAQ/Walkthrough - PC - By LM - GameFAQs

Use the forklift parked nearby to run over the grunts standing ahead, dismount, and frisk the bodies. Get on the forklift again, back up, and accelerate forward to break the crates blocking your progress. Make a right and repeat the procedure. Don't go beyond the point where the second group of crates sat.

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OFF - Walkthrough - PC - By Yozegami - GameFAQs

Continuing, you will find yourself in a room containing Zacharie, the merchant, and a yellow cube. After this is the elevator of the Postal Office. b. Postal office ----- Select 00001 to go to the ground floor, or 99999 to go to the roof and get a hint from the Judge.

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Mega Man ZX - FAQ/Walkthrough - DS - By ... - GameFAQs

For Mega Man ZX on the DS, FAQ/Walkthrough by AscPikachuZero. Document: FAQ/Walkthrough for Mega Man ZX Author: AscendedPikachuZero ([email protected]) Legal Garbage Mega Man ZX and all content therein copyright Capcom This guide is copyrighted to the author If you wish to post this guide on your site, you notify me FIRST.

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Might and Magic IX - FAQ/Walkthrough - PC - By ... - GameFAQs

Provide value added services beyond merely hosting the content (discussion boards, author services, etc) [this material is provided freely to make the world a better place; these terms are designed to induce others to have similar motivations] The following sites have my permission to post this walkthrough (unmodified and in it's entirety) on ...

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Far Cry 4 - FAQ/Walkthrough - PC - By SENIORBILL - GameFAQs

There are two guards and a guard dog near the poppy field under the east cliffs. Lure one of them behind the shack with a stone and put him down. Then take out the other one. If you can’t get a bead on the guard dog, toss a hunk of bait and shoot the dog when it feeds. Find the generator supplying the sprinkler system and turn it on.

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Zork Zero - FAQ/Walkthrough - PC - By DKW - GameFAQs

It has a solution to one of the problems, so you'd better not miss it. Additionally, and also in the early going, the jester will give you a slate and a scroll, both of which also provide solutions. Note that the scroll is always the same, but the paper and slate are random. Drop them all off at the Entrance Hall when you get the chance.

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Far Cry 2 - FAQ/Walkthrough - PC - By cheezzhead - GameFAQs

This handy tool eliminates the sound and recoil of the weapon. This weapon can be life-saving, since you won’t be detected when you kill someone. The suppressor also reduces the range and damage significantly, so you’ll have to get in close with your enemy. It’s also advised to go for the headshot when possible.

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F.E.A.R. - FAQ/Walkthrough - PC - By Kemphler - GameFAQs

If anyone want`s to add something to this FAQ, please, post this on my e-mail, but you can also contact me at following e-mails: [email protected] , [email protected] , [email protected] and you will be credited.

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We Ski - Walkthrough - Wii - By squishycollider - GameFAQs

Dolphin merges with Wolf, and ends at the bottom of the hill. [3.N] Bigfoot ----- Time, Speed, Turning, Balance If you haven't found this course on your own yet, yes there is a hidden course. I really think you should try to find it on your own; the Orienteering mission will help. No? Okay. Start from the top of Elephant.

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