FAQ/Walkthrough by DavidK519. ... skills. Skills usually cost a certain amount of MP to use them (Rudy's Arms use ammo). If you don't have enough MP (or ammo), then you can't use that skill. "Bag" icon (Left)- This lets you use items from your inventory in battle. ... ----- Baskar Village ----- This is a tribal village, and all the people ...
FAQ/Walkthrough by DavidK519. ... skills. Skills usually cost a certain amount of MP to use them (Rudy's Arms use ammo). If you don't have enough MP (or ammo), then you can't use that skill. "Bag" icon (Left)- This lets you use items from your inventory in battle. ... ----- Baskar Village ----- This is a tribal village, and all the people ...
For Wild Arms 3 on the PlayStation 4, FAQ/Walkthrough by Shotgunnova.
Go across the hall to the lift controls and input 'Inkapilia' as the password, which will open the elevator down the hall. On 2F, enter the meeting room and loot it for Items 3-5 (#5 in a cubby hole). The room across the hall is locked, but by finding the ID Card (Item #6) on a table in the southern research area, it can be opened.
FAQ/Walkthrough by Shotgunnova. Updated: 05/25/2008 ... Repeat the process of chasing the feline and the man will frighten the cat into the hole he's fixing. Jump in after it and Ashley'll return the treasure to the orphans. Tony gives the treasure -- a [CREST CAP] -- to Ashley for helping him, while Tim donates a [MEDIUM: Grudiev] to Ashley ...
Head through the E portal and step on the purple diamond to flip the room over. Go up then down to the opposite block and jump down to the new exit in the E. You now enter a puzzle room where stepping on the diamonds switches the platforms around. Basically, keep hitting buttons until you get a portal in each of the three directions N, S, and E.
For Wild ARMs 5 on the PlayStation 2, FAQ/Walkthrough by Split Infinity.
- Alfred Shrodinger = Maya's younger brother. = Alfred is a very timid, yet social boy. He sees right through his sister's rude guise and takes her for what she really is. = He's very smart, knows a lot about technology and is a master with explosives - Todd Dukakis = Maya's bulter.
Just directly below that treasure chest, there is the merchant: Old Heal Berry - 100 Gella Potion Berry - 1000 Gella Antidote - 20 Gella Witch Medicine - 20 Gella Toy Hammer - 20 Gella Peppy Acorn - 20 Gella Pygmalion - 40 Gella New Adventure's Guide Chapter 20 - 50 Gella Adventure's Guide Chapter 21 - 50 Gella To a little right of the merchant ...
For Wild ARMs 5 on the PlayStation 2, FAQ/Walkthrough by Giulian_Vaz.
Number next to Inventory tells you how many units of item you wish to buy you already possess. Step 4 - Select the item you wish to sell (press Triangle to view item's description). Number 1 will appear next to Quantity entry and cursor will move there as well.
For Wild Arms 3 on the PlayStation 2, Game Script by Shotgunnova.
Its supernatural snow is so chilling, it can extinguish torches in an instant.] [Using the Freezer Doll to enter further than he would normally be able to explore, Gallows comes to the room that houses the Ark Scepter.] Gallows: Sorry to keep you waiting, sweetie. Come to papa.
Autumn River 21. Mim'krilu Skyway 22. Desolate Railway 23. Buckeye Station 24. Etemenanki 25. Buckeye Station II and the Silver Star Express 26. Forgotten City 27. Buckeye Station III 28. Abandoned Village 29. Garra de Leon 30. Dragon Fossil Mine 31. Frontier Town Halim 32. Valley of Oblivion 33. Frontier Town Halim II 34. Blue Amity Beach 35.
For Wild ARMs 2 on the PlayStation, Boss FAQ by Tricky.
For Wild ARMs 5 on the PlayStation 2, GameFAQs has 10 FAQs (game guides and walkthroughs).
For Wild Arms 3 on the PlayStation 2, GameFAQs has 31 FAQs (game guides and walkthroughs).
[Halle nods to Gallows, and he takes out his Aqua Wisp medium.] Halle: This is a medium. It can be considered a passport that allows mankind to shape the planet, and manipulate various powers. But this one is an imitation, made from Baskar technology by extracting the breath of the planet like water and wind, and refining it.
Meis gets the Holy Flame, and Metalia tells you to get over to Dianova triple time to stop the End of the World. Walk over to the top of the Pyramid and use that to Return. Go up to the roof of the Library to see an FMV of Meis battling the Death Crimson. While Meis is doing that the Dark Master again kidnaps Sodina.
Of Dairy and Darkness (level 9) From the bookseller's shop head north to reach the notice board south-east of the "St. Gregory's Bridge" signpost.Behind (west of) this signpost is a shop, in which you'll find a Merchant who is all too happily selling items confiscated from mages who were unfortunate enough to fall into the hands of Witch Hunters.
Unit Cards: These are the basic attacking cards and will be the most abundant of the cards you come across. They come in three flavours – Infantry, Ranged and Siege. Leader Cards: Leader Cards are the boss card of your deck. They cannot be placed onto the table, but sit in the background.