For Samurai Shodown IV: Amakusa's Revenge on the NeoGeo, FAQ/Move List by Deuce. ... slower than it was in SS3, though. --> Guard Crush: You can now grab your opponent, and throw him/her off balance, to follow up with another attack. ... if you want to discuss the merits of Genjuro or Basara, I'm game. Aside from that, check out the Neo*Geo ...
For Samurai Shodown IV: Amakusa's Revenge on the NeoGeo, FAQ/Move List by Deuce. ... slower than it was in SS3, though. --> Guard Crush: You can now grab your opponent, and throw him/her off balance, to follow up with another attack. ... if you want to discuss the merits of Genjuro or Basara, I'm game. Aside from that, check out the Neo*Geo ...
For Samurai Shodown V on the Neo Geo, FAQ/Move List by psychochronic.
For Samurai Shodown II on the Xbox 360, FAQ/Move List by SHolmes.
For Samurai Shodown II on the Xbox 360, FAQ/Move List by SHolmes.
If your opponent was performing an attack when you used the Mu no Kyouchi, they will continue to perform it at a very slow rate. However, if they hit you, the Mu no Kyouchi will automatically end. Once the blue gauge empties, the Mu no Kyouchi ends. This also causes your Rage Gauge to disappear, as if you'd used up the Rage Explosion.
Poses: You can select what pose your character does after he/she wins! After defeating your opponent, if you hold your joystick in a specific position (i.e. up, down, left, or right) until his/her name is called, he/she will do a specific pose.
For Samurai Shodown V on the Arcade Games, Rera by jygting.
I do not see any worth in seeing this island country in the far East. Michel - What is there to learn from inferior countries leaving out beloved country. It is not a job for us nobles. Charlotte - I am a knight who gave my sword to the country. Even if the government gell, my sword will exist for the people.
For Samurai Shodown II on the Xbox 360, GameFAQs presents a message board for game discussion and help.
With time, the Sealing Rite was held in order to seal Death behind Hell's Gate. At that time, two worlds, one near and one far, were born. Thus the history of life and death began. Half a year has passed since Suzaku's madness, and the underworld is still linked by a great portal. Kagami's great sin is still heard as if ringing from the heavens.
For WWE WrestleMania XIX on the GameCube, FAQ/Move List by striker64.
For SoulCalibur V on the PlayStation 3, FAQ/Move List by Edalborez.
For WWF Attitude on the PlayStation, FAQ/Move List by JChamberlin.
For SoulCalibur III on the PlayStation 2, FAQ/Move List by Rampidzier.
For Critical Blow on the PlayStation, FAQ/Move List by afroshouji.
So overall, he is a swift and therefore good fighter. However, he is lacking in good special moves. They cause a decent amount of damage, but with most of them you'll have to fly down real low. The exception is the Karate Chop, which has Cho swooping directly down. Cho's greatest asset is the Swoop Grab.
For Dead or Alive 2 on the PlayStation 2, FAQ/Move List by Nemesis.
For BlazBlue: Continuum Shift II on the PSP, FAQ/Move List by ekisperto.
For WWF Attitude on the PlayStation, FAQ/Move List by JChamberlin.
Spider Sting opponents who like to go in the air or better yet, throw a HP Web Throw (goes straight up) at an opponent above you to swing him/her back down to earth. Be careful about throwing Supers out of the blue, especially his Max. Spider, because of the, you guessed it, recovery time. If blocked, these Supers can sign your death warrant.