This is the maximum health of your character which is displayed in the game as crystals. Each large crystal represents 100 health and each small crystal represents 20 health. E.g. at level one, strength is 280 - two large crystals and four small ones.
This is the maximum health of your character which is displayed in the game as crystals. Each large crystal represents 100 health and each small crystal represents 20 health. E.g. at level one, strength is 280 - two large crystals and four small ones.
For PlayStation 3 on the PlayStation 3, a GameFAQs message board topic titled "anyone plays elemental monster online?".
It would be wise to make sure that everyone in the party has one of each of these in their inventories. There is a secret staircase in the center of the map that leads to spiral staircase. There is a secret door in there that leads to Dungeon Level One, and if you follow the staircase down you will be dumped into the Air Temple foyer. ...
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There are three common scenarios. You choose one in chapter 2 and one in chapter 3. The scenarios are Sigfrei, Scarlet shards, and Phoenix in Urpina's playthrough. Each scenario is based on another character's main conflict. So Urpina's earth serpent is a scenario for other characters. Most people recommend Sigfrei then scarlet shards for ...
With the exception of physical water (I have Tidus USB, Bartz AOSB, and Rikku CSab/BSSB), and other a lesser extent wind (I see you have no wind chain) and magic Earth (I have Rinoa en-earth LMR/Glint/AOSB), you have equal or better stuff than I do for every element, and I have 11/12 of the 5* sub-30 (Adamantoise is sub-60).
During the second civil war, Bai was unable to evacuate with the other aid workers because of his lack of proper travel papers; he used his own resources to slip out of the populated centers and hide out in the desert frontier regions.
MP (Magic Points) ----- This is the character’s magical power. Each spell requires a certain amount of magic points to cast. As this number approaches 0, you will have fewer spells to choose from.
It will remain in a holster as long as you have it. 5 Skill Points are awarded for a multitude of accomplishments-taking outposts, kills, exploration, etc. Allocating early points to The Elephant Tree is highly recommended. Assigning your first three Skill Points to “Capable Strength” and to “Forceful Strength” is a no-brainer.
You can drive south from Vasla Docks, swing west toward the radio tower and then bear south to its location near the shore. Relic no. 13: Shark 21 is located at map coordinates X: 397.1 Y: 754.8. The road going south and then east out of Vasla Docks will get you near a ship that went aground on the rocks near the shore in shark infested water.
To your right is a switch. Press it, and two Turrets in the next room will activate and gun down some Leadhead Splicers. Once the Leadhead Splicers are dead, make your way to the room they were in. On a table in the casino room is an Audio Diary. Grab it, then return to the main plaza.
For Darkstone on the PlayStation, FAQ/Walkthrough by yellowaznboy.
Way of the Samurai 3 FAQ. Author: EVERYTHING26 Version: 2.01 Intro: Well this is my first attempt at writing a FAQ, I figured since I've played the game to death and some information still isn't up on current FAQs to write this guide, it's main purpose is to help people fill in the blanks, so I'm assuming you have already played though a few times and know about this game, so I'm at the moment ...
They're human IMC troops with little armour and can be killed easily with a few rounds of most automatic weapons and a single blow with shotguns and sniper rifles. They make up the bulk of the game's enemies and typically use automatic weapons. Their weak spot is the head, so they'll go down quicker if your bullets find their mark. ...
DPA: Department of Paranormal Activities, a fictional (I guess) organization researching ghosts and paranormal activities with strong links to the United States government (covering the Armed Forces and Department of Defense) and the CIA. .
Parrot - A look into this sensitive bird's eyes reveals that it is praying for peace in Amahara. Modern Weapons - Based on "electricity" this is the pinnacle of Edo technology. ... Lull your enemies into a false sense of security with these cute kitty-cat ears. Angel Wings - Become a samurai angel and help those in need! Unfortunately they don ...
Making a portal here will activate the elevator. Hit the switch and at the bottom place a portal on the pad the beam is striking. After you have done so, jump down and turn to the right. To the right of the portal the beam is striking is Another portal. Placing one here will let the beam continue to the next area.
For Arc the Lad Collection on the PlayStation, FAQ/Walkthrough by Billy Lee.
To take a Hunter Exam, go to Rueloon and walk up to the man (Denik) at the entrance of the Hunter Exam Center. Press X, then answer all his questions, and he will let you enter. The Hunter Exam Center is a simple square fighting area that fits on a single screen. The entire exam takes place on this square area. The exam has two or more parts.
Use your Dead Lord buddy to activate the switch across the gap directly in front of you. Cross the bridge that rises into the centre platform. Here you will notice one of those lantern statues in the centre, but he has no lantern. Head to the south of this platform and use the dead lord to activate the pressure plate across the gap.