Quake - FAQ/Walkthrough - PC - By Lord Zero - GameFAQs

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Quake - FAQ/Walkthrough - PC - By Lord Zero - GameFAQs

KILL!!! I forgot to mention that the "window" on the roof is a shoot-able switch to get the red armor. You can also jump without problems to get the rocket launcher from here now. Find the only hole where you haven't gone yet, and go. Duh. Going out of this pool will net you a massive spawn infestation and two vores, so be VERRRRY careful.

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Quake - FAQ - PC - By DarkSpike - GameFAQs

You start on the lowest video mode by default. To change to a higher screen resolution, type the following: 'vid_mode x', where x is the number of the video mode you wish to change to, ie: 'vid_mode 10'. You can also go to the Main Menu, then to Options, then to Video Options to achieve the same result.

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Quake II Mission Pack: The Reckoning - FAQ/Walkthrough ...

Step off at the top and kill the Guards across from you (there's a Flack Jacket over there), then climb down the ladder in front of you and press the button on the right to open Access Valve A. Climb back up the ladder and on the left is a now open pipe filled with water; jump into it (it may take several attempts due to the small diameter of ...

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The Lord of the Rings: The Third Age for GameCube - GameFAQs

For The Lord of the Rings: The Third Age on the GameCube, GameFAQs has 10 FAQs (game guides and walkthroughs), 111 cheat codes and secrets, 23 reviews, 30 critic reviews, 2 save games, and 9 user screenshots.

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Game Franchises - The Lord of the Rings - GameFAQs

Sinclair ZX81/Spectrum Shadows of Mordor is an Adventure game, developed by Beam Software and published by Melbourne House, which was released in Europe in 1987. 1990 - J.R.R. Tolkien's The Lord of the Rings, Vol. I 1991 - J.R.R. Tolkien's The Lord of the Rings, Vol. II: The Two Towers PC, FM Towns ...

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DOOM II - Monster/Weapons Guide - PC - By Lord Zero - GameFAQs

But this guy seems to know he is a master. His email is [email protected], but he didn't included a name. The title was "Doom wimpin out" NOTE: It's important to note that I'm not making fun of him. But I can't really believe what he's saying. If you read this, please email me to explain these amazing tricks you use.

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Main Walkthrough - Oninaki Walkthrough & Guide - GameFAQs

Grab it and jump into the portal. After coming out the other side, cross over. Work your way east, till you get to the room with a sight stealer and Waystone #2. Take out the sight stealer, use the Waystone, and cross over. Head west two rooms and north to find a portal with a chest next to it. The chest is a Skill Attack++ Shadestone. Hop in ...

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Walkthrough - Hollow Knight Walkthrough & Guide - GameFAQs

Note that you can catch him off guard and jump over him to attack him from above. The first time you do this he won't block your attack, but he will after you've engaged him. It's not a bad idea to farm this enemy here, it gives 40 Geo and you can fight it over and over again, just don't go overboard, Geo will be plentiful later in the game.

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Walkthrough - Dino Crisis Walkthrough & Guide - GameFAQs

Forgot your username or password? Don't have an account? Sign up for free! ... Stand over the body here and use the F.C. DEVICE to get the fingerprint for Paul Baker (registration number 58104.) Head back to the FRONT ENTRANCE. FRONT ENTRANCE. Take the door to the OFFICE HALLWAY. OFFICE HALLWAY.

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Walkthrough - Hack RUN Walkthrough & Guide - GameFAQs

Walkthrough. Note: Bulletpoints are commands to be keyed in, unless otherwise stated (as steps with a capitalised starting letter). It’s not mandatory to read all of the mail & text files to proceed, but it builds a more complete picture of the story so I will be including commands for some of them in the walkthrough.

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Walkthrough - Far Cry 5 Walkthrough & Guide - GameFAQs

Walkthrough. For this guide, the walkthrough is going to be split into five parts. One part for the two beginning missions and Dutch's Island, which more or less serves at the tutorial for the game, one part for each of the three Seed siblings and their respective missions and outposts, and finally the last for Joseph's small region, which you can only unlock after defeating his siblings.

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SiN - FAQ/Walkthrough - PC - By LM - GameFAQs

Use the forklift parked nearby to run over the grunts standing ahead, dismount, and frisk the bodies. Get on the forklift again, back up, and accelerate forward to break the crates blocking your progress. Make a right and repeat the procedure. Don't go beyond the point where the second group of crates sat.

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Might and Magic IX - FAQ/Walkthrough - PC - By ... - GameFAQs

Provide value added services beyond merely hosting the content (discussion boards, author services, etc) [this material is provided freely to make the world a better place; these terms are designed to induce others to have similar motivations] The following sites have my permission to post this walkthrough (unmodified and in it's entirety) on ...

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The Next Big Thing - FAQ/Walkthrough - PC - By ... - GameFAQs

The last one is near by the Oracle of Shadow. Take a closer look at the emergency exit (in front of the oracle). There is a plaque with the last hieroglyph. Use a dagger and take the plaque. Finally give Oracle all 5 items with 8 hieroglyphs. ~Pass the exam on the Egyptian syntax~ Now Dan has to pass and exam on the Egyptian syntax.

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F-Zero GX - FAQ/Walkthrough - GameCube - By A I e x - GameFAQs

Besides boosting constantly which is of course the story of every time trial, there are a couple of other things you can do, mainly in the MTS area. I find MTS to be effective in a couple of places here. First of all at the beginning on laps two and three it can be used for the turns leading up to the cylinder section.

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Ryu ga Gotoku 1&2 HD for Wii U - FAQ/Walkthrough - GameFAQs

For Ryu ga Gotoku 1&2 HD for Wii U on the Wii U, FAQ/Walkthrough by ThePatrick.

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OFF - Walkthrough - PC - By Yozegami - GameFAQs

Continuing, you will find yourself in a room containing Zacharie, the merchant, and a yellow cube. After this is the elevator of the Postal Office. b. Postal office ----- Select 00001 to go to the ground floor, or 99999 to go to the roof and get a hint from the Judge.

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Zork Zero - FAQ/Walkthrough - PC - By DKW - GameFAQs

It has a solution to one of the problems, so you'd better not miss it. Additionally, and also in the early going, the jester will give you a slate and a scroll, both of which also provide solutions. Note that the scroll is always the same, but the paper and slate are random. Drop them all off at the Entrance Hall when you get the chance.

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F.E.A.R. - FAQ/Walkthrough - PC - By Kemphler - GameFAQs

If anyone want`s to add something to this FAQ, please, post this on my e-mail, but you can also contact me at following e-mails: [email protected] , [email protected] , [email protected] and you will be credited.

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Far Cry 4 - FAQ/Walkthrough - PC - By SENIORBILL - GameFAQs

There are two guards and a guard dog near the poppy field under the east cliffs. Lure one of them behind the shack with a stone and put him down. Then take out the other one. If you can’t get a bead on the guard dog, toss a hunk of bait and shoot the dog when it feeds. Find the generator supplying the sprinkler system and turn it on.

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